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Clock & Calendar System for RPG Maker MZ & MV

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Devlog

  • Version 1.0.3: Small Font Patch
    October 12, 2025 by BitQuest Studio
    1
    InGameTimeSystem v1.0.3 Bug Fix: Updated HUD font handling to properly use the Main Font File configured in Database > System 1 settings. When "GameFont" is selected as the Font Face parameter, the HU... Continue reading
  • InGameTimeSystem v1.0.2 - New HUD Control Features
    October 02, 2025 by BitQuest Studio
    2
    New Features: Added HideHUD plugin command - completely hides time display and clears all tint effects Added ShowHUD plugin command - restores time display and re-enables tint effects based on current... Continue reading
  • Clock & Calendar System now supports RPG Maker MV
    August 08, 2025 by BitQuest Studio
    Good news for MV developers: Clock & Calendar System is now fully compatible with both RPG Maker MZ and RPG Maker MV . Everything you loved about the plugin is here: Real-time clock with hours and min... Continue reading
  • Changelog v1.0.1
    August 02, 2025 by BitQuest Studio
    Fixed a bug that was preventing saved day/time values from displaying in a load game... Continue reading
  • New Feature: Day/Night Cycle with Sunrise & Sunset
    July 12, 2025 by BitQuest Studio
    Clock & Calendar System just got a major upgrade - your game world now shifts seamlessly from morning light to evening dusk with a built-in day/night cycle. The plugin automatically tints your maps ba... Continue reading
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