Version 1.0.3: Small Font Patch


InGameTimeSystem v1.0.3 

Bug Fix:

  • Updated HUD font handling to properly use the Main Font File configured in Database > System 1 settings. When "GameFont" is selected as the Font Face parameter, the HUD now correctly references $gameSystem.mainFontFace() instead of using the literal string "GameFont", ensuring the HUD displays with your project's configured main font.

Files

InGameTimeSystem.js 24 kB
5 days ago

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