Version 1.0.3: Small Font Patch
InGameTimeSystem v1.0.3
Bug Fix:
- Updated HUD font handling to properly use the Main Font File configured in Database > System 1 settings. When "GameFont" is selected as the Font Face parameter, the HUD now correctly references $gameSystem.mainFontFace() instead of using the literal string "GameFont", ensuring the HUD displays with your project's configured main font.
Files
InGameTimeSystem.js 24 kB
5 days ago
Get Clock & Calendar System for RPG Maker MZ & MV
Clock & Calendar System for RPG Maker MZ & MV
Plug-and-play time, days, and seasons
Status | Released |
Category | Tool |
Author | BitQuest Studio |
Tags | Game engine, RPG Maker, RPG Maker MV, RPG Maker MZ |
More posts
- InGameTimeSystem v1.0.2 - New HUD Control Features15 days ago
- Clock & Calendar System now supports RPG Maker MV70 days ago
- Changelog v1.0.176 days ago
- New Feature: Day/Night Cycle with Sunrise & Sunset97 days ago