Version 1.2.0: Localization Support
- Added localization support: you can now translate all dialogue text and NPC names into multiple languages without touching any code.
- New "Export CSV" button in the editor generates a spreadsheet-ready file with all your current text pre-filled as the default language.
- Add columns for other languages (French, Japanese, etc.), fill in translations, and save the file.
- Switch the active language at runtime by setting a game variable to a language code string (e.g. "en", "fr", "ja").
- If a translation is missing, the game automatically falls back to the default language.
- Re-exporting after writing new dialogue preserves all existing translations. Only new lines are added.
- Fully backward compatible: games without a translation file behave exactly as before.
Files
VisualDialogueBranches.js 230 kB
22 hours ago
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Visual Dialogue Branches for RPG Maker MZ/MV
A fully visual dialogue system for RPG Maker.
| Status | Released |
| Category | Tool |
| Author | BitQuest Studio |
| Tags | RPG Maker, RPG Maker MV, RPG Maker MZ |
More posts
- Version 1.1.7: Major Quality of Life Improvements1 day ago
- Visual Dialogue Branches - 6 Month Check-in15 days ago
- Changelog 1.1.625 days ago
- Visual Dialogue Branches - Updated v1.1.5 User Guide35 days ago
- Now Compatible with Galv Message Styles36 days ago
- New Editor, More Busts, Animations, Text Effects, and more!63 days ago
- Visual Dialogue Branches Price Increase in 2026Dec 16, 2025
- New User Guide, Big Improvements, and a 50% Off SaleDec 05, 2025
- Visual Dialogue Branches v1.1.2: Multiple Bust SupportNov 30, 2025
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