Visual Dialogue Branches v1.1.2: Multiple Bust Support
Hi everyone,
A few updates to the MZ version of Visual Dialogue Branches:
You can now assign multiple bust images per dialogue node
- Show multiple busts in a single dialogue box (e.g., player + NPC).
- Configure per-node via the new "Busts" button in the editor.
- Each bust can have its own X/Y offset for precise positioning.
How to use
- Select a dialogue node in the editor.
- Click "Busts" in the toolbar.
- Enter: npcId:offsetX:offsetY, npcId2:offsetX2:offsetY2
- Example: player:-320:-260, npc_01:160:-260
- Offsets are relative to the message window's top-left corner.
Bug Fixes
- Bust positioning: Bust portraits now render behind text windows and name tags, preventing overlap.
This update is only for the MZ version of the plugin.
Files
VisualDialogueBranches.js 82 kB
1 day ago
Get Visual Dialogue Branches for RPG Maker MZ/MV
Visual Dialogue Branches for RPG Maker MZ/MV
A fully visual dialogue system for RPG Maker.
| Status | Released |
| Category | Tool |
| Author | BitQuest Studio |
| Tags | RPG Maker, RPG Maker MV, RPG Maker MZ |
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