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A downloadable tool

Get this tool and 45 more for $129.99 USD
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This plugin offers a complete plug-and-play framework for crafting gameplay with no scripting required. Setup is handled entirely through plugin parameters or bulk CSV import, making it ideal for both rapid prototyping and large-scale RPGs. Players gain experience in custom skills as they craft, unlocking recipes and improving success rates. The skill system is fully integrated and configurable, allowing you to define unique progression paths for each crafting type.

Features

  • Define custom crafting skills with names, icons, descriptions, and XP curves
  • Skills level up through crafting and gate access to recipes
  • Require ingredients, tools, gold, switches, variables, or skill levels to craft
  • Customize window layout, fonts, icons, colors, and labels
  • Display progress bars, visual effects, and level-up messages
  • Import recipes and skill data in bulk using CSV files for scalable content creation
  • Unlock recipes and categories dynamically through events
  • Save and restore skill levels, unlocked content, and player preferences
  • Two-panel layout for clear recipe browsing and crafting actions
  • No scripting required. All setup handled via plugin parameters

Terms of Use

  • Once purchased, the plugin can be used in both commercial and non-commercial projects.
  • Modification allowed for personal or project-specific use (must retain introductory metadata and developer information)
  • Redistribution not allowed (do not re-upload or resell this plugin on other platforms)
  • Credit appreciated but not required

Purchase

Get this tool and 45 more for $129.99 USD
View bundle
Buy Now
On Sale!
50% Off
$5.99 $2.99 USD or more

In order to download this tool you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

Crafting.csv 2.9 kB
Crafting.js 97 kB

Development log

Comments

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Items have "effects". Weapons and armor have "traits" also other odds and ends like formulas. Does this plugin support this in the csv? I'm not seeing any columns for these. That would be a massive ammount of work. I'm looking through it now. I'm a developer my self so I can see why you wouldn't have included all of that. If the functionality doesn't exist could I just keep every in game item in the default database? I would be able to modify the effects, traits and other goodies there. Use the csv for organizing and shufling around. The main problem I'm having with the default database is that I keep growing and growing and there is now simple way to stay organized. I can't simply sort as I would in excel or google sheats. Picked up Bulk Database Editor as well but been learning this plugin first. Maybe theres features there that I should be combining. 

I'm not able to launch the game while the plugin is turned on. I have isolated everything. Ive restarted multiple times. Even if it is turned on with no events created for it the problem persists. I havent changed any parameters.

Can you share your project files with me?
bitqueststudio at gmail dot com

I got it! I had to set it to csv which isn't bad considering that's how I found out about you. I want csv support. I created an event and that is working great. Very nice crafting window. My skills tab in the main menu is empty. I suppose that's perfectly normal and need to simply learn the system now. 

Glad to hear it!