A downloadable tool

Colony Sim Engine is a powerful, cutting-edge plugin for RPG Maker MZ that allows you to develop full-fledged colony sims, city builders, and base-building games without fighting the engine. The plugin provides you with the following features:

  • Time controls: Pause, play, or speed up the game. When the speed changes, everything in the world adjusts accordingly.

  • Map movement: Move the view by pushing your mouse against the edges of the screen.

  • Point and click: Hover to highlight objects, click to select, and use right-click or toolbar buttons to perform actions like a strategy game.

  • Build mode: Place building previews and add them to the construction queue. Watch them progress step by step. Finished buildings unlock new jobs, production, and upgrade paths.

  • People and work: Citizens choose tasks from a shared to-do list based on priority, proximity, and availability. Jobs can be grouped, modular, and tied to specific skills.

  • Citizen skills and leveling: Citizens gain XP for tasks and level up to improve speed or output quality. Skills and levels are fully parameter-driven. Floating text shows progress above citizens when they level up.

  • Needs and mood: Citizens experience hunger, rest, comfort, and safety. Needs impact behavior, productivity, and overall mood. Developers can define custom needs and decay rates.

  • Farming: Prepare soil, plant seeds, water daily, follow seasons, and harvest crops to storage.

  • Making goods: Recipes with inputs, outputs, and work times. Set quotas per item to control production, and citizens will craft only until targets are met.

  • Resource gathering: Designate harvestable zones with region or terrain tags. Each resource type has yield, respawn time, tool requirements, and can be tied to specific skills.

  • Events and alerts: Scheduled and random events can affect resources, buildings, and citizens. Alerts are fully customizable with text, sound, priority, screen position, and throttling.

  • Animations and VFX/SFX: Citizens display looping animations per task, and visual or sound effects can be attached to actions like harvesting, building, or combat.

  • Inspector: Click any person or building to see live stats, needs, inventory, skills, and current task.

  • Top bar and overlays: Displays time, day, season, and quick buttons. Overlays can show path heat, soil quality, or performance info.

  • Custom images and UI: Replace built-in icons, buttons, cursors, alerts, overlays, and window skins with your own graphics via Asset Overrides. Windows are draggable.

  • Research: Optional research system unlocks buildings, recipes, and bonuses through a dedicated panel. Research can be tied to citizen levels, idle status, or building requirements.

  • Housing: Assign citizens to houses, with upgraded buildings providing better efficiency and capacity.

  • Money and shipping: Ship products and track gold through a HUD. Shipping and money systems are fully configurable.

  • Save and load: Save your colony and load it later while maintaining compatibility with older saves.

  • Edit in-game: Modify settings, recipes, quotas, and other parameters while the game is running for rapid balancing.

  • Easy setup: Configure sprites, images, starting citizens, buildings, crops, recipes, and UI options without any coding.

Development Status

This plugin is under active development. While core systems are playable, other features, parameters, and UI are still being worked on. 

Follow along for the journey! Add the plugin to your collection to be notified of updates. 

Updated 3 days ago
Published 10 days ago
StatusIn development
CategoryTool
AuthorBitQuest Studio
GenreSimulation
Tags2D, City Builder, Management, Pixel Art, RPG Maker, RPG Maker MZ

Development log

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