Pixel Perfect Collisions is NOW OUT!


Hi everyone,

Pixel Perfect Collisions is now available.

This plugin adds per-pixel collision control to tiles, allowing collision shapes to be defined inside each tile rather than treating every tile as a solid square. Collision shapes are drawn visually using an in-game editor, making it easier to work with detailed tiles, furniture, angled edges, and tight spaces.

The plugin also includes a visual editor for the player’s collision box, which helps align collision with custom sprites and non-standard character sizes.

This plugin was built to address the limitations of full-tile collision in projects where visual detail and movement precision matter.

I’m planning to continue refining it based on real project use, so feedback and edge cases are always welcome!

Files

PixelPerfectCollisions.js 86 kB
2 days ago

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