Patch Notes – The Walking Drunk
Thanks to everyone who's been playing, surviving, and slinging drinks in The Walking Drunk. This patch addresses several bugs that were either breaking the game or just making things weird.
Bug Fixes
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Time no longer continues after death – If the player dies, time now stops immediately instead of ticking all the way to 4AM and starting the next day like nothing happened.
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No more leftover drinks – At the start of a new day, the player will no longer be holding the last drink from the night before.
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Score no longer penalized at night’s end – Fixed an issue where all customers being de-spawned at 4AM was incorrectly counted as customer deaths, causing your score to tank.
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Leaderboard now appears even if you don’t enter a name – You’ll still see the leaderboard rankings even if you skip entering your name after a run.
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Fixed “All customers are dead” bug at day’s end – This game-breaking issue was caused by de-spawning all customers at once. The system now correctly tracks who’s alive or dead at the end of each day.
Files
Get The Walking Drunk
The Walking Drunk
A chaotic bartending game where the night shift spirals into something you weren’t trained for.
More posts
- Making The Walking Drunk46 days ago
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