Runtime Stat Editor for RPG Maker MZ
A downloadable tool
Buy Now$4.99 USD or more
Change weapon, armor, and skill stats at runtime. Permanently or temporarily. No scripting required.
Need to adjust item stats mid-game? Want buffs that wear off, gear that evolves, or skills that scale with the player? This plugin gives you full control over parameters during gameplay. No scripting required. Changes can be permanent or set to revert automatically after a defined duration.
Features
- Modify weapon, armor, or skill stats during runtime
- Supports Max HP, Max MP, ATK, DEF, MAT, MDF, AGI, and LUK
- Choose between permanent or temporary changes
- Temporary changes revert after a set duration (in frames)
- Persistent changes are saved and restored automatically
- Plugin command interface with no scripting required
- Works directly on $dataWeapons, $dataArmors, and $dataSkills
- Clean separation between temporary and persistent edits
Terms of Use
- Once purchased, the plugin can be used in both commercial and non-commercial projects.
- Modification allowed for personal or project-specific use (must retain introductory metadata and developer information)
- Redistribution not allowed (do not re-upload or resell this plugin on other platforms)
- Credit appreciated but not required
Updated | 23 days ago |
Status | Released |
Category | Tool |
Author | BitQuest Studio |
Tags | RPG Maker, RPG Maker MZ |
Purchase
Buy Now$4.99 USD or more
In order to download this tool you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
PersistentStats.js 10 kB
Comments
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This doesn't work for troop battle test, right?
Hi! it doesn't work in-battle, only on the map.