New Demo with Bug Fixes
Colony Sim Engine for RPG Maker MZ » Devlog
Hi everyone,
I have a brand new demo of Colony Sim for you to check out. There were some important bug fixes, namely:
- Citizens not harvesting resources even when there was room in the inventory and the quota was not reached - Quota is now no longer a hard limit that citizens cannot exceed but rather the amount you have directed citizens to gather.
- Shipping was not removing shipped items from the inventory and the gold granted was not tied to the shipped items - both issues have been fixed.
- The selection hover in the Build bar not resetting immediately after there were additional buildings unlocked - The reset is now immediate.
As always, I'd appreciate if you can test out the new build and give me your feedback, especially if you find any bugs.
I hope to be able to release this plugin soon!
Files
Colony Sim.zip Play in browser
7 hours ago
Colony Sim Engine for RPG Maker MZ
| Status | In development |
| Category | Tool |
| Author | BitQuest Studio |
| Genre | Simulation |
| Tags | 2D, City Builder, Idle, Management, Pixel Art, RPG Maker, RPG Maker MZ |
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- Colony Sim Engine Devlog #2: Skills, Quotas, and Resource ManagementAug 27, 2025
- First Look: Colony Sim Engine for RPG Maker MZ (Devlog #1)Aug 20, 2025
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