Weighted Inventory System v1.0.1 - Changelog


Version 1.0.1 - Changelog

  • You can now fully control the position and size of the capacity display via the Plugin Manager.
  • The capacity HUD will now always appear above other windows, so its position and size are respected and it remains visible.
  • Relaxed the logic for the “Use” button in the Use/Trash window:  Items can now be used even if they have no effects, as long as they are not set to “battle only.” This fixes issues with items that only trigger a common event or have no effects in their list.
  • Added a “Debug Mode” plugin parameter.
    • When enabled, detailed console logs are generated during item usage (via the Use/Trash window), including:
      • Item Name
      • Effects Array
      • Occasion Value
      • Whether the item can be used or not and why
      • This helps diagnose item usage issues for other users

Files

WeightedInventorySystem.js 15 kB
1 day ago

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