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A downloadable tool

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Dynamic Cooking System for RPG Maker MZ is a fully interactive, skill-based cooking framework that turns recipe crafting into engaging gameplay. Players take part in two distinct mini-games, Ingredient Fill and Pointer Stabilizer, to test their timing, control, and precision. Each dish’s result depends on player performance, adding depth, challenge, and satisfaction to your cooking mechanics.

Features

Two-Phase Cooking Gameplay

  • Ingredient Fill Game: Hold and release to fill ingredient meters to their target zones. Each ingredient has its own fill rate, tolerance, and behavior.

  • Pointer Stabilizer Game: Control a drifting pointer and hold it within the green zone using a stabilizer mechanic with cooldowns and drift reduction.

  • Smooth transitions between both mini-games for seamless pacing and replayability.

Recipe Book System

  • Full in-game recipe browser with icons, descriptions, and ingredient lists.

  • Learn and unlock new recipes over time.

  • Filter recipes by learned status and customize window layout, position, and visuals.

Scoring and Rewards

  • Each mini-game produces an individual score that combines into a final rating.

  • Rewards items or outcomes based on score thresholds such as burnt, average, or perfect.

  • Save final scores to variables for use in custom events and systems.

Inventory and Validation

  • Automatically checks and consumes ingredients before cooking.

  • Customizable messages and sound effects for missing ingredients.

  • Cooking cannot begin unless all required items are available.

Visual Effects and Feedback

  • Pulsing target zones, shaking meters, and animated fill indicators.

  • Particle and steam effects, screen flashes, and confetti for perfect results.

  • Pointer trail and stabilization glow for visual feedback.

  • All visual effects can be toggled individually for performance.

Full Customization

  • Adjustable fill speeds, drift speeds, difficulty levels, and tolerance ranges.

  • Time limits, moving targets, and variable fill rates for dynamic challenge.

  • CSV import support for bulk recipe creation and easy editing.

  • Plugin commands to run recipes, open the recipe book, teach recipes, or abort mid-game.

Optimized and Polished

  • Lightweight and performance-friendly design.

  • Clean, responsive UI with background image support.

  • Works seamlessly with other RPG Maker MZ systems.

Gameplay Flow

  1. Select a Recipe: Open the recipe book or start from an event.

  2. Phase 1 - Ingredient Fill: Time your key presses to hit each ingredient’s green target zone.

  3. Phase 2 - Pointer Stabilizer: Keep the drifting pointer steady for as long as possible.

  4. Result: Receive a dish and reward based on your total performance score.

Plugin Commands

  • Run Recipe: Start cooking a specific recipe by name or index.

  • Open Recipe Book: Display the recipe browser in-game.

  • Learn Recipe: Mark a recipe as learned for the player.

  • Abort Mini-Game: Instantly end the current cooking session for testing or emergencies.

Dynamic Cooking System gives your RPG a complete, interactive cooking experience that rewards timing, precision, and skill instead of static crafting menus. Perfect for cooking systems, café simulators, survival RPGs, or any game where crafting should feel alive.

Terms of Use

  • Once purchased, the plugin can be used in both commercial and non-commercial projects.
  • You may modify the plugin for personal or project-specific use
  • You must retain the original metadata and developer information
  • Redistribution is not allowed: do not re-upload or resell
  • Credit is appreciated but not required

Published 1 day ago
StatusReleased
CategoryTool
AuthorBitQuest Studio
TagsRPG Maker, RPG Maker MZ

Purchase

Get this tool and 27 more for $84.99 USD
View bundle
Buy Now
On Sale!
25% Off
$9.99 $7.49 USD or more

In order to download this tool you must purchase it at or above the minimum price of $7.49 USD. You will get access to the following files:

Cooking.js 121 kB