Version 1.0.1 - Bug Fixes & Stability Update


Critical Fixes:

  • Fixed buttons stacking in one spot in deployed games (position 0 was incorrectly treated as unset)
  • Fixed logo saving wrong position when hover effects active
  • Fixed RGB/tone effect calculations
  • Fixed scene state null reference errors

Save/Load Improvements:

  • Added position validation to prevent off-screen buttons
  • Added localStorage quota detection with warnings
  • Added save throttling to prevent excessive writes
  • Improved error handling throughout save/load process

Stability Enhancements:

  • Replaced unsafe setTimeout with frame-based timing
  • Added proper error handling for external URLs
  • Fixed image loading with duplicate prevention
  • Fixed sprite rendering order issues
  • Added proper cleanup on scene termination

Files

MainMenuCustomization.js 89 kB
4 hours ago

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